*NEW* READY PLAYER ONE REVIEW *NEW*

Spielberg is back baby!

But bigger and better?

When the creator of a virtual reality world (Mark Rylance – The BFG) called the OASIS dies, he releases a video in which he challenges all OASIS users to find his Easter Egg, which will give the finder his fortune.

An enjoyable romp. The man still knows how to deliver a blockbuster. Fantastic visuals, an entertaining premise, good fun BUT . . . NOT without its flaws.

We follow Tye Sheridan’s Wade (X-Men: Apocalypse) as he tries to break away from the hum drum life of “The Stacks”. A poverty stricken district constructed of caravans piled on top of each other.

Those caravans. Seriously, the Jenga style structure triggered my vertigo.

A futuristic cityscape set in the 2040s where people are more interested in escaping to the OASIS and their avatars than worry about the ever-expanding and overpopulated towns. A fitting statement if ever there was one.

BUT at that same stroke, Ready Player One really struck home with the gamer nerd in me and that sense of community and escapism that gaming can offer. A bit like the movie itself.

The visual effects were outstanding. The only problem was that there was so much going in one frame that there was TOO much going on. A mad car chase sequence hit me like a rainbow-infused punch. The colours, the energy. It was chaotic.

There was King Kong, Robocop, the Jurassic Park T-Rex. I didn’t know if I was still supposed to be watching Wade – Sorry, “Parzival” (His alias) razzing around in a DeLorean or not?

The puzzle solving was intriguing enough as Wave delved into the recesses of his childhood hero Halliday’s memories for clues to unlock another key to the OASIS. All archived in a library. Seriously, there wasn’t enough Mark Rylance. The Wayne World’s inventor was brilliant.

There was one level of the game that involved one of my favourite movies. The in-jokes and metatextual references had me in stitches. Obviously the rest of the audience weren’t fans as I laughed out loud at as “Parzival”‘s partner in crime, H unsuspectingly wondered into a certain room *cough* Room 237 *cough*

That sequence alone ticked all the boxes for me.

Olivia Cooke (Bates Motel) was brilliant as Art3mis/Samantha. She had great chemistry with Sheridan and they madBe a great duo. That dance-off shouldn’t have worked as well as it did.

Ben Mendelsohn (Rogue One: A Star Wars Story) was the epitome of a slimy corporate exec BUT despite his best efforts and Thanos-inspired avatar, I found him a little weak. And for a man hell bent on taking over the cyber world, he wasn’t very clued up on password protection.

I was disappointed at the lack of T.J. Miller. I know the guy has caused a bit of controversy in the press but the Silicon Valley star knows how to steal the show as Mendelsohn’s minion, I-R0K.

I was annoyed that we only saw his avatar. Bearing in mind that we got to see Wade’s band of loveable rogues.

The detail on the avatars was incredible; meshing in the actors traits and facial expressions perfectly.

NOW I’ve never read the book. I was only aware from the heavy PR that RPO revolved around teenage gamers fanboying over the 80s and tech. Despite the amazing visuals, endless 80s references and zippy pace, the film lost momentum as its reached it’s super corny finale.

It was far too schmaltzy and OTT for my liking. Tye Sheridan delivering a nauseating speech in leather-clad spandex? Meh. The Iron flippin’ Giant evaporating endless cannon fodder?! HELL YES! (What?!)

Come on, that is kinda cool.

BUT what did I expect? These are kid gamers taking on the world. If you keep that in mind, you might not be as disappointed by the finale as I was.

Don’t get me wrong, it was still riveting, engaging and filled with all sorts of nostalgia BUT the end game was a little rushed and tacky.

This won’t top Spielberg’s greats BUT this wasn’t his worst by a country mile.

Either way, it’s worth a watch at any cost.

3/5

Advertisements