*NEW* TOMB RAIDER REVIEW *NEW*

Vikander was brilliant BUT was everything else?

Lara Croft, the fiercely independent daughter of a missing adventurer, must push herself beyond her limits when she finds herself on the island where her father disappeared.

In a nutshell, flawed but fun. Something these video game movie adaptations (of late) have failed to achieve (Sorry Fassbender, the less we say about Assassin’s Creed, the better).

The opening set to it with some supernatural guff about a tomb entrapping a Chinese sorceresss and Lara’s father (Dominic West) being the only one who knows how to open it.

Thankfully it didn’t delve too much into that hokey stuff too early. Instead we watched a ripped Vikander (Seriously those abs put my beer belly to shame) taking a pummelling in a mixed martial arts punch up.

But that scene established her character. Resilient, feisty and stubborn to boot.

I knew Vikander wouldn’t disappoint. She had tough shoes to fill after Jolie. She was the perfect incarnation. Don’t get me wrong, I enjoyed the Jolie efforts BUT they lacked something.

The first act was spent on Lara refusing to accept her father’s death. Despite all the search parties declaring him dead after a seven year absence. Scraping by as a bike courier despite being the sole heir to a rich inheritance (And an incredible mansion!).

It was nice to see Kristin Scott Thomas and Derek Jacobi pop up in this BUT their characters were wasted . . . In this entry. If there are to be sequels than there is potential for (at least) Thomas’ role to grow.

Initially Dominic West was reduced to cheesy flashbacks BUT they still fared a lot better than Voight/Joile’s disjointed “dream” encounters.

You could argue that the “fox hunt” was unnecessary and cheesy BUT it was fast paced and entertaining as the couriers chased Lara around London for a cash prize. Showing how mischievous  and resourceful the heroine can be.

I liked that Lara was younger. It added a vulnerability to her. Unlike Jolie’s bad ass. Still learning the ropes and introducing her to the chaos as much as the audience. Different.

The film zipped along and I wasn’t bored. As soon as that old Japanese puzzle box was handed to Lara at the will signing, the game was afoot. The hidden rooms in Croft Manor, the cryptic messages.

Cheesy but the right amount. The more video messages and audio recordings Richard left droning on about Himiko, the more far-fetched the supernatural stuff got.

Thankfully there was enough high-octane action to keep my grumbling at bay. The set-pieces were tense and exhilarating. Even if the CGI left a little to be desired in places. Especially when Lara’s boat rode through the Ordeals of Himiko.

In one shot, the jaw dropping visuals impressed as the giant waves bombarded the old barge. The next . . . Ridiculously cartoony. It didn’t spoil the intensity of the scene but it was just a little messy.

BUT that still didn’t stop me wincing as Lara free-run across a rusty war plane balanced over the edge of a waterfall. Like I said, cheesy. BUT riveting.

I thought Daniel Wu played the drunken showboat captain Lu Ren well. And I was happy to see Walton Goggins as (the Weirdo with a beardo) Matthias Vogel and his band of meaningless mercenaries.

It was just a shame that Goggins was a little weak after such a creepy introduction. Nonchalantly declaring that he killed her father. A man obsessed with achieving his mission no matter the cost.

BUT he was pushed into the background far too much.

Junkie XL’s score was fantastic. The Mad Max maestro perfectly composed each scene with the frenetic action.

I liked how Lara wasn’t a believer of the supernatural. Refusing to believe in the mythology of Himiko.

There was depth in her character. Her remorse at having to dispose of a mercenary in a brutal manner (for a 12A) was a surprising moment. That was until she clocked up the body count with her bow and arrow 30 minutes later.

The father/daughter dynamic worked a lot better with West and Vikander, And surprisingly the actual tomb raiding didn’t happen until the 75th minute marker.

I did laugh when Richard and Lara chanted an incantation that hadn’t been mentioned throughout the film.

And this was where the film began to buckle, the final act felt rushed and slapped together.

The Himiko subplot wasn’t that interesting and when things finally came to a head, it was breezed over so quickly that I found myself wanting.

Recycling Indiana Jones territory with the booby traps (hidden spikes, crumbling floors etc) and throwing in everything but the kitchen sink for an explosive finale as it ran out of steam.

“I’ll take two”.

However, despite its flaws, this promising reboot was a solid effort that delivered in thrills, action and left areas to explore.

And if there was to be another, I wouldn’t grumble.

Vikander was flawless. We just need a more interesting mythology and a stronger villain for our heroine to take on.

3/5

*NEW* ASSASSIN’S CREED 3D REVIEW *NEW*

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For the love of all that is holy, AVOID this movie.

Another failed video game adaptation bites the dust.

When Callum Lynch (Michael Fassbender) explores the memories of his ancestor Aguilar and gains the skills of a Master Assassin; he discovers he is a descendant of the secret Assassins society.

We’re only a couple of weeks into the new year and I already have a nominee for worst film of 2017.

On paper, I honestly thought we had a winner. Oh how wrong I was. What is it about video game movies? Why are they so bad?

They have the fan base, the concept, a plot. All packaged and ready to go and yet it still doesn’t cut the mustard.

I’m a big fan of the AC franchise. It was a crazy premise. BUT when you’re jumping off towers and free-running up buildings while disposing of targets with cool gadgets, who cared?

BUT somehow this dull and meandering affair managed to make that concept seem even more far-fetched and uninteresting.

From the opening 10 minutes, you knew what you were in for. A disappointing, disjointed and poorly CGI’d movie.

Now credit where it’s due. The writers actually kept to the story line. The only problem was that (as a gamer) those were the bits I’d skip. If it didn’t have anything to do with training or the Assassins, that START button was getting a hammering.

It didn’t help that it took itself too far seriously. Cal’s drawn out back story didn’t really set the tempo. And that was the problem, it never really got going!

His mother was bumped off (for no valid reason). We had mindless exposition and dull dialogue as Fassbender did his utmost to keep things watchable.

I still think he was the right choice for the role. I just wish he had better material. I was 30 minutes in and already nodding off!

Even when Cal was picked up by the sinister Illuminati-esque Abstergo Organisation, it was hard going. They managed to make all the fun stuff with the Animus a bloody chore.

A talented cast squandered. Not even Jeremy Irons and Marion Cotillard could save the day. Cotillard was wasted in her role. Anyone could have played her.

Irons did fare a little better and could have been an excellent adversary. BUT he was pushed into the background far too much. And by the time he was brought back for the shambolic finale, he was nothing more than a quick witted panto villain.

Charlotte Rampling was completely unnecessary as the leader of the Illuminati . . . Or whatever she was supposed to be. Brendan Gleeson actually looked like he was on drugs in his meaningless cameo.

There was one thing that bugged the hell out of me the most. What’s the title of the film? ASSASSIN’S CREED. So where the hell were the ASSASSINS?!

The mixed CGI effects and frantic camera work may have been disorienting to watch BUT, at least, it was entertaining.

When the assassins were able to do their thing, it was watchable. The rooftop chase was exactly like the game play. A real shame that we had only two or three sequences. Not enough wall sprinting and hay jumping for my liking.

The 3D was a waste of time. It definitely wasn’t worth the money for bits of wood and the occasional arrow flying out at you. Dreadful.

Every time that blasted eagle soared across Adam Arkapaw’s horribly grainy 15th Century Madrid, it just reminded me how much of an eye sore the visual effects really were.

Even the infamous “leap of faith” was a massive let down. It was either disrupted by a quick flick back to Cal messing around with the Animus or hampered down with blurry CGI.

It failed to impress on both fronts with the present AND the Assassin stuff. Throwing in characters you couldn’t care about.

There was a really flimsy and cliched relationship between the assassins Aguilar and Maria (Ariane Labed) that went no where. No memorable villain. Just a stocky armour-clad henchman and a lechy monk with a really bad bald piece.

Michael Kenneth Williams (The Wire) and his highly unmemorable bunch of Abstergo inmates were a complete waste of time. All they did was moan at Cal and waffle on about the Apple. A stupid relic that can end free will. Yawn.

IT JUST DIDN’T WORK. By the time the closing credits rolled, I felt as empty and angry as the protagonist.

And once Justin Kurzel’s name flashed across the screen, the die was cast. Reuniting with Fassbender and Cotillard to fail with another adaptation. First Shakespeare, now one of the highest grossing video game franchises in the last decade.

Third time’s the charm? I wouldn’t bank on it.

The cast did their best BUT they were always going to fall short. Poorly executed, dreadful CGI, a meandering pace makes this one to AVOID.

The only good thing to come out of this was that it made me want to revisit the old games.

2/5 (Just)

*NEW* HITMAN: AGENT 47 REVIEW *NEW*

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Hit and miss.

The iconic video game assassin gets a second chance on the silver screen. BUT should they have even bothered?

An assassin (Rupert Friend) teams up with a woman (Hannah Ware) to help her find her father (Ciaran Hinds) and uncover the mysteries of her ancestry.

Unfortunately, it really does sound as dull as you think. There are only so many explosions and relentless CGI injected action sequences you can throw in to hide what was a tepid shoot em up.

After his stellar turn as Quinn in Homeland, Friend takes on the big screen and the iconic video game assassin. It’s fine to have the look but his stone cold pallor and dead pan delivery really did justice to the character. Shame, he didn’t have better lines.

The first twenty minutes zipped along with an ultra-brief but highly watchable overview of the hitman’s origins. Something that bugged me from the original feature. I don’t know why it would be such a problem to see the agent start out from the beginning.

Instead we had a disjointed and uninteresting back story involving one of his targets. Hannah Ware played the feisty Katiya well and was certainly a lot less irritating than Kurylenko in the original. BUT the more we delved into her past, the more plot holes there were. However by the end, I hardly had any interest left to care.

What didn’t help was that after a quick chat with some random and highly unmemorable character, Katiya would suddenly remember some completely unrelated event in the past that didn’t even involve her. It was either that or she would spout statistics like a pleb. It just didn’t work. It was a shame as Ware and Friend weren’t a bad pairing.

The fist fight and shoot em sequences were entertaining enough and subdued my griping when they arrived. BUT the car chases and finale were overlong and hampered by incredibly poor CGI. A sequence in which 47 tests Katiya’s abilities by strapping her to a jet engine (Yup. That sort of movie) was terrible. And the helicopter skyscraper showdown was just awful to look at.

It was just about watchable like its predecessor BUT seemed to suffer from virtually the same flaws. The dreadfully OTT score. The incredibly dark tone that took itself far too seriously for its own good.

It seemed to realise that after the hour marker and desperately tried to inject some much needed humour. There were a few one liners that lightened up all the brooding and endless staring intp space. In one scene, our bald bad ass is perusing a safe house location. Checking the closets.

“Looking for guns?”, asks the clueless Katiya.

Without a bat of an eye, our hero simply replies, “No. Moths. They’re attracted to the Italian wool”.

Unexpected BUT it got a guilty smile out of me. Pity, it was a case of too little, too late.

Ciaran Hinds was completely wasted in his role as Katiya’s father. He did his best with the hammy dialogue. BUT his character was so weak and cliched that he was fighting a losing battle from the get go.

Zachary Quinto played an incredibly bland villain. His double crossing was so predictable. You could time when he was going to strike. He only really got to unleash his inner Sylar in the closing minutes. Again, too little, too late.

The writers tried to pull off a Terminator vibe with 47’s machine like persona. He feels no pain, love and he will absolutely will not stop. Tragically, it didn’t quite come off but the nod to Leon was a nice little touch. Keeping his guns by his side as he slept.

I was impressed to see a few traits of the video games seep into this. The camera invasion stealth sequence reminded me so much of Hitman 2 (The only game of that franchise that I actually played and failed miserably at).

It was tough not to draw comparisons to the first feature. And that wasn’t perfect by any means. The only saving grace was Timothy Olyphant. Friend may have provided a different take but it felt like both actors’ interpretations were put in the wrong movies.

The far fetched stupidity of the plot made some of the sillier aspects of the video game franchise seem more believable. It is so wrong to actually steal the plots of the games and adapt them? Oh wait, no. That would make sense.

Third time’s the charm? Somehow I don’t think there will be. Another video game adaptation misfire to add to the pile.

Two stars. One for the two leads and one for the action sequences that did spike my interest.

2/5